Product Design · Visual Media

Elaine Yu ✴˚⋆ designs at the intersection of code, illustration, and storytelling ✦

She’s probably... exploring the capabilities of LLMs

Selected Work

Health Hound Thumbnail
March 2026 · Product Design · UI/UX · Brand

HealthHound - FigBuild 2026

Designing a wearable system that translates invisible chemical signals into health insights.

Inspired by dogs’ extraordinary scent detection abilities, we created a product and app that effectively gives humans a new sensory layer for understanding their own health.

HackDuke Redesign Mockup
2025 – Present · UI/UX Lead · Brand & Web

HackDuke 2026

Redesigning the registration experience for 500+ annual participants, increasing total registrations by 80%

Led the end-to-end redesign of the landing page and visual system. Accelerated early-stage design by 30% using rapid prototyping tools and unified 10+ digital assets into a cohesive brand.

Nebraska Flood Interface
June 2024 – August 2025 · Product Design Intern · Research

Nebraska Flood Outreach

Translating complex GIS data into accessible visuals reaching 8,000+ residents across 59 rural communities.

Designed user-centered flood-risk outreach adopted by U.S. HUD-related stakeholders. Reduced disaster outreach iteration time by 30% through AI-assisted design and human-led review.

About

TL;DR

I’m a product and visual designer at Duke University studying Computer Science and Visual Media Studies. I’m passionate about building complex, narrative-driven digital experiences with a high bar for polish and a focus on social impact.

MY DESIGN STRENGTHS

I enjoy building things end-to-end — from early sketches and prototypes to polished interfaces and working code. I lean into LLMs as tools, allowing me to focus more on storytelling and thoughtful interaction.

System-level thinking: I move beyond individual screens to build modular libraries. I’m passionate about creating reusable component systems that allow teams to scale effectively while maintaining a consistent visual voice across web and physical environments.

GOAL

I want to design tools and experiences that feel intuitive, playful, and carefully crafted.

I FILL MY FREE TIME WITH...

Catching up with friends, trying new restaurants, making more design, taking pictures with my digital camera, and curating Pinterest boards and Spotify playlists.

Contact

👋Thanks for stopping by!

For collaborations, opportunities, or just to say hi, feel free to reach out!